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MK Retrospective: Mortal Kombat: Deadly Alliance (2002)

MK Retrospective: Mortal Kombat: Deadly Alliance (2002)

Mortal Kombat: Deadly Alliance

Mortal Kombat: Deadly Alliance, revolutionised the series by introducing fresh gameplay mechanics that forever altered the way Mortal Kombat was played. One of the most notable changes was the abandonment of the traditional 2D gameplay that had still been utilised in MK4, in favour of a fully 3D fighting environment.

The introduction of respective fighting styles and weapon combat also brought a fresh dynamic to Deadly Alliance. Each character now had their own moveset to choose from alongside the the ability to use weapons during battles, adding a layer of complexity and visual flair. Bringing new life into the series, allowing players to experiment with different characters and playstyles, enhancing replay value and overall enjoyment, Deadly Alliance proved to be MK’s next big step into dissecting the fighter genre, and renewing its impact and outlook on the category overall.

It was a new Mortal Kombat that laid a foundation for the series’ transition to be more strategic. Its impact was felt in its sequels, shaping MK as a whole.

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