So writing this review has been a little hard. Reason is, I’m a die hard Tekken fan. It is my favourite arcade fighter next to Mortal Kombat. So upon hearing that Namco Bandai were working with Nintendo, and the Pokemon company to produce a Pokemon based “Tekken fighter”, it certainly raised my eyebrow.
So let me tell you, I have been binging everything point-and-click thanks to Life is Strange. I was not a fan of point-and-click games whatsoever. I thought the genre died along with Monkey Island, years ago. It was always a genre I believed was completely niche, and had no place on the mainstream market. Something that “had zero gameplay” and “no substance”. Wow, I can now write this and say that, I was completely, and utterly wrong.
Eight months ago, I stumbled across this absolute gem by chance, but thought nothing of it… at first. I’m not a huge fan of the “point-and-click” genre at all. However, anything to do with Time Travel, or manipulation of time has always intrigued me. It’s something about the whole mystique about time manipulation, and the excitement behind the idea that “it could possibly happen”, but we all know that it’s impossible.
In what is, and forever will be the pinnacle of strange and perfection, The Legend of Zelda: Majora’s Mask is definitely a title that defines the golden age of Nintendo games, and seals the deal with it’s timeless gameplay, excellent story, and amazing charm, that only a Zelda game can surely deliver.
As Super Smash Bros. fans, we have truly been spoiled this year with not one, but two versions of Nintendo’s multi-mascot, all out brawl. If you’re a multi-platform gamer, you have truly been spoiled with some Triple-A titles hitting each system this month, but none greater than Super Smash Bros. for Wii U.